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    Jules Verne launches brand-new travel podcast

    Jules Verne is celebrating the Queen’s Platinum Jubilee with the launch of a brand-new travel podcast series, Passepartout, People & Places, the first episode of which highlights the Queen’s Platinum Jubilee and also Jules Verne’s royal connections.
    The specialist tour operator, Jules Verne, has been renowned for its adventurous holiday ideas since it was founded, 44 years ago (in 1978), by global pioneer Philip Morrell.  He is widely acknowledged as having changed the way we travel. On the Passepartout, People & Places podcasts, the Jules Verne team will discover past adventures, delve into current travel stories and reveal future journeys – ultimately, the podcast aims to inspire the listener to discover the wonders of the world anew.
    On the first episode, podcast host Abbey Renshaw talks to Jules Verne’s recently-appointed General Manager, Debbie O’Neill, about Philip Morrell, who really made his mark in 1979, when he launched holidays to China – a previously untapped destination – from the UK.  This was at a time when the Bamboo Curtain was still in place. Morrell’s first adventure trip, a 42-day escorted rail journey from London to Peking (now Beijing), and on to Hong Kong, sold out and was a resounding success, paving the way for many more adventures to follow.
    More recently, The Queen and The Duke of Edinburgh witnessed the Diamond Jubilee flotilla as it made its way along the River Thames from on board Morrell’s luxury barge, The Spirit of Chartwell, which he loaned to the Pageant organisers for the Royal family’s use, on 3 June, 2012.
    Continuing its royal links to this day, Jules Verne has secured the former Royal barge for a select number of departure dates in its new home, the Douro River in Portugal, where a group of travellers will be celebrating the Platinum Jubilee in style this week on the tour operator’s Royal Barge on the Douro cruise.ADVERTISEMENTThe Royal Barge on the Douro cruise has four departure dates remaining this year and six more departures scheduled between May and September 2023. Due to popular demand, Jules Verne has also released an additional departure date for the Royal Barge on the Douro cruise later this summer. Departing from Porto, guests will cruise deep into the verdant hillside landscapes of Portugal, discovering wine estates, sun-drenched vineyards, idyllic villages, Baroque castles and medieval hilltop ruins.
    The brand-new podcast is inspired by Jules Verne’s classic 1872 adventure novel, Around the World in Eighty Days. The name, Passepartout, People & Places, was chosen for the podcast as a nod to Phileas Fogg’s French valet, Jean Passepartout (whose surname, appropriately, means ‘goes everywhere’).
    General Manager of Jules Verne, Debbie O’Neill, says: “From that first iconic 7,000-mile rail journey, through to the present day, Jules Verne and its specialist travel team have so many travel stories to tell, share and inspire – stories about the places we’ve visited, the people we’ve met or how these experiences have shaped us.
    “The podcast will unlock the doors to Jules Verne, transporting the listener around the world, evoking a sense of travel like Philip Morrell first did when he founded the company in 1978. We’ll be inviting special guests to share their stories along the way, and we’re really looking forward to watching this new and inspirational adventure unfold.”
    The podcast – Passepartout, People & Places – will be available to download on 31 May, with new episodes released monthly.

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    Mastercard launches cyber security “Experience Centre”

    Mastercard has unveiled the ” Experience Centre” at its Global Intelligence and Cyber Centre of Excellence (“Centre of Excellence”) in Vancouver, BC, where local, national and international tech communities are invited to collaborate on cyber security innovation. The Experience Centre also features emerging Mastercard products and solutions that are already securing digital payments on a global scale, including those developed locally in Vancouver.   
    “Rapid advancements in digital technology have changed the way we shop, pay, work and interact, but with increased convenience comes increased risk,” said Sasha Krstic, President of Mastercard Canada. “Building on the world-class innovations developed at our Centre of Excellence in Vancouver, this new Experience Centre offers a venue for much-needed industry collaboration to anticipate and neutralise ever-expanding cyber threats to our global digital economy.” 
    Announced in 2020, Mastercard’s Global Intelligence and Cyber Centre of Excellence is leading innovation in cyber and intelligence (C&I), artificial intelligence (AI) and the Internet of Things (IoT). Research from the Centre is already enhancing Mastercard solutions, combining the Centre’s biometric security algorithms with existing cyber capabilities is creating new approaches to enhance online security. In just two-and-a-half years, the Centre of Excellence is making quick progress against its long-term goals, such as:
    filing more than 30 local patents that will secure cyberspace by building confidence in our connected devices, reducing the presence of malicious bots, bad human actors, and establishing a seamless experience for online interactions; and
    creating and maintaining more than 230 quality tech jobs to date, ranging from software engineers to data scientists to product and program managers, with many more roles to fill.
    “We are achieving this unprecedented level of cyber security innovation by attracting top talent from across Canada and the world to work smarter, better and faster in a creative, inclusive environment embedded in Vancouver’s vibrant tech community,” said Sasha Krstic. “Mastercard’s Centre of Excellence is not only making digital payments safer for consumers and businesses everywhere, it’s helping cement Canada’s role as a global powerhouse in cyber security innovation.”

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    eDreams ODIGEO outperforms market

    eDreams ODIGEO (www.edreamsodigeo.com), Europe’s largest online travel company, the largest globally in terms of flights outside of China and one of the largest European e-commerce businesses, today reports its results for Q4 and the year ended 31 March 2022.
    With 247 websites and apps in 44 countries, 21 languages and 37 different currencies on one central platform, eDreams ODIGEO (eDO) now covers 80% of the global travel market.
    Throughout FY22 we have seen the travel market improve and recover significantly, eDO outperformed the market (and its competitors) by a significant margin, and we positioned ourselves for future success with our innovative approach including the first and leading subscription programme in travel – Prime – which today[1] has 2.9 million members, triple that of a year ago.
    Dana Dunne, CEO of eDreams ODIGEO said:
    “Throughout FY22, we have continued to make strong progress in revolutionising travel and reinventing the travel experience through the ongoing success of our global, leading subscription model, Prime and pre-eminent worldwide position in flight bookings. We have gained market share, further enhanced our proposition and continue to thrive as a global business.  ADVERTISEMENTWe see immense potential, for example 225 million households alone in Europe that we have targeted to become Prime customers. We know we will reach our targets for 2025 and this will represent a significant milestone while bringing substantial value to all our stakeholders.
    FY23 has started very well indeed with travel markets opening as the pandemic subsides.  eDreams ODIGEO is optimally placed and in pole position to take advantage of the undoubted desire to travel and the continued digitalisation of our markets. With FY23 volumes continually at record levels, significantly above 2019, and Prime membership continuing to rapidly grow, we are confident of future success.”

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    New Travelport+ self-service suite unlocks productivity

    Travelport has debuted the latest product feature release for its next-generation travel retailing platform, Travelport+. The new self-servicing suite and automation tools, now available on Travelport+, help travelers, and the travel retailers that support them, to create an efficient, online shopping and servicing experience for travelers. Travelport has also recently expanded the availability of NDC content and NDC servicing capabilities for several of its airline partners.
    “This next phase of our Travelport+ evolution is all about making our next-generation travel marketplace work and feel more like the Internet, with more self-service and automation, so that our customers can activate their own modern digital retailing experiences,” said Jen Catto, Chief Marketing Officer at Travelport. “With so many customers upgrading to Travelport+, we’ve remained agile and focused on providing agents the ability to automate a task quickly and easily, so that agents get more time back in their day to serve and support their travelers. We’re also expanding on NDC capabilities with our partners, to go above and beyond the ability to just book NDC content by really improving how flights are shopped, sold, and serviced, with new add-ons, paid seats and bag opportunities.”
    Better Workflow Automation for Agents
    Travelport’s new self-service tool, Productivity Automator, is designed to help agents work more productively by reducing the amount of manual back-end tasks and calls to suppliers. ​The automation capabilities available with Productivity Automator through Travelport+ ultimately give agents more time to focus on advising their travelers and increased upsell opportunities for suppliers. Travelport+ customers using Productivity Automator have seen they can potentially generate a 14% time ​savings across their ​entire team every day.
    Lisa Henning, Managing Director at Inspire commented: “Productivity Automator has not only eliminated repetitive tasks by streamlining workflows, but it has also helped us to reduce the cost of trip servicing significantly, due to our improved efficiency.”ADVERTISEMENTGreater Self-Service Support for Developers and Agents
    The latest Travelport+ product release also introduces modernized self-service tools for agency customers and developers, including Travelport’s completely redesigned MyTravelport developer portal. The updated portal was designed with modern travel retailers in mind and now offers virtual agent support, a smarter knowledge base search, and an online community.​ These customer service and support updates both speed up and simplify the Travelport+ digital support journey for developers and agencies using Travelport.
    Expanded Content and More Choice for All
    Travelport has continued to evolve its content offering to help agency customers offer more choices with Travelport+, with new add-ons which include paid seats and baggage opportunities with more than 14 new airlines. ​The company has signed NDC deals with 19 airlines worldwide and is continually rolling out more NDC content, making it accessible to Travelport customers in each region. American Airlines NDC content is now available to Travelport+ customers in North America, and Travelport anticipates that NDC content from three additional airlines will go live in NORAM this quarter.
    “New Distribution Capability is a key component to transforming travel retailing,” said Neil Geurin, Managing Director of Digital and Distribution for American Airlines. “Travelport is making significant progress with NDC by providing travel agents with access to better, more relevant offers, which is invaluable to American and our customers.”
    Travelport customers also have fast, easy access to even more robust, enriched content with over 318 branded fare airlines now live in Travelport+, following the addition of 12 new airlines that recently joined Travelport rich content and branding.
    The self-service tools and automation functionalities in this latest Travelport+ release compliment agents’ ability to sell more, by freeing up their time, while also providing them an expanded menu of content.

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    AR set to transform the travel and tourism industry

    Companies in the tourism sector are investing in emerging technologies such as augmented reality (AR) to improve traveller experience after the industry was severely impacted by the COVID-19 pandemic and geopolitical tensions, says GlobalData. The leading data and analytics company notes that AR is set to bring the tourism industry closer to the metaverse, which could provide a venue for people to meet, plan trips together, and learn about different historic sites in a virtual environment before they travel.
    According to GlobalData’s latest report, ‘Augmented Reality in Travel & Tourism (2022)’, the industry is using AR to adapt to challenges such as last-minute cancellations by improving the booking experience. Guests looking to book hotel stays can visualise hotel rooms before they travel using AR, making it easier to pick the most suitable rooms, reducing cancellation frequency.
    Rachel Foster Jones, Analyst for the Thematic Research team at GlobalData, comments: “As well as improving the booking experience, AR can also enhance the travel experience for tourists, from translating signs and menus to guiding tourists through popular attractions. The technology will play an exciting role in the industry as it is facilitating a stress-reduced and more informative journey, which is important for hesitant travellers who have faced various imposed travel restrictions.”
    GlobalData estimates that the AR market will reach $152 billion by 2030, up from $7 billion in 2020. The number of jobs related to this theme in the travel and tourism industry has also increased, rising from 106 active jobs in November 2021 to 161 in February 2022. The US has the highest percentage of AR and VR roles, with over half (54%) of the number of positions tracked by GlobalData based in this country.
    The Walt Disney Company recently outlined plans to prepare for the metaverse and as a result of this, was the most active in job posting for AR. Disney has also been granted a patent to create a real-world theme park ride where users could experience a 3D virtual world without requiring wearable hardware. It will achieve this using a simultaneous localization and mapping (SLAM) technique to map the visitor’s surroundings as they move through the real world while creating 3D imagery.ADVERTISEMENTJones adds: “By creating a highly immersive simulated world, Disney is one step closer to creating its take on the metaverse by bringing the virtual world with AR capabilities to real-world sites. Disney’s new patent indicates that it wants to stay ahead and compete with other theme parks such as Mario Karts: Koopa’s Challenge ride, which already uses AR but without the clunky headsets usually associated with it.
    “Disney has seen where it fits when it comes to the metaverse and through this patent, it has the ability to take its storytelling capabilities to the next level. A highly immersive but personalised experience for individual guests will be created as they move through the park. Projections of Disney characters will appear which can interact with guests without requiring guests to wear headsets, creating a more realistic experience than Disney’s current approach of hiring actors.”

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    DIFC launches global venture studio launchpad in technology drive

    The Gate building at the Dubai International Financial Centre
    Dubai International Financial Centre (DIFC), the leading global financial centre in the Middle East, Africa and South Asia (MEASA) region, has launched the world’s first venture studio platform to focus exclusively on ubiquitous finance and digital asset technologies.
    The initiative is a key part of DIFC’s efforts to achieve the goals of its 2030 strategy by attracting the best minds and companies from around the world to Dubai by providing them with all the necessary support to develop, test, and launch new start-ups, scale-ups and corporate ventures on an unprecedented scale, time to market and quality.
    To power this vision, DIFC is launching a dedicated unit called the Studio Launchpad, which is supported by an international group of venture building experts, digital asset pioneers, and emerging technology strategists.
    Studio Launchpad is designed to attract and engage a consortium of leading start-ups and corporate venture studios.
    The effort builds upon DIFC’s unique ecosystem to enable collaboration and co-creation between venture studios, corporations, entrepreneurs, investors, and academic partners from around the world.ADVERTISEMENTWith this initiative, Dubai will become the leading hub for venture building in MEASA and join cities like San Francisco, New York, Berlin and Paris.
    Over the next five years, over 20 studios will set up in the DIFC and are expected to launch over 200 new ventures of which over 100 will be scale-ups and 10 will gain unicorn status. Together, they will create over 8,000 innovation jobs in Dubai and attract over Dh. 2 billion in venture capital.
    Essa Kazim, Governor of DIFC said: “DIFC is already home to the largest financial and FinTech ecosystems in the Middle East, Africa and South Asia. Launching the first global Venture Studio Launchpad is a core pillar of our vision to put DIFC at the center of the digital transformation of the financial sector in the UAE and globally, reflecting the vision of His Highness Sheikh Mohammed bin Rashid Al Maktoum.”
    “We see great potential to leverage the venture studio model to accelerate creation of scale-ups and unicorns from Dubai that will contribute over-proportionally to new job creation and economic development. DIFC is building an ecosystem from the ground-up that will support studios and founders with everything they need to be successful and reimagine virtually every aspect of the financial services value chain to help realise Dubai’s ambitions for the digital era,” he said.Venture studios
    Venture studios are innovative organizations that proactively build and invest in start-ups and help them actively achieve success with their own internal capabilities. There are over 730 active venture studios around the world. Over 50 per cent of them launched in the past five years. The rate of growth among corporate venture studios is even higher.
    New ventures that launch from studios experience 30 per cent higher company success rates and about 5 per cent make it to unicorn status, according to research published by the Global Startup Studio Network.
    Part of the Launchpad offering will be a first-of-its-kind Research Living Lab which will drive thought leadership and hands-on research in this fast-evolving space with the aim to open new opportunities and produce data and insights that can inform how to shape existing and future business models, laws, and regulations.
    DIFC has broken ground on a new 150,000+ sq. ft. purpose-built facility that will house the Studio Launchpad team who will work alongside corporate sponsors, investors, and the new ventures they co-create. Every aspect of the design encourages the kind of spontaneous interactions that build community, create partnerships, and drive innovation.

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    Abu Dhabi DCT creates unique NFT

    Abu Dhabi’s Department of Culture and Tourism (DCT) has become one of the first UAE government entities to create its own Non-Fungible Token (NFT).
    During a series of innovative workshops, more than 220 employees collaborated to create the unique NFT digital art, which aimed to reflect DCT Abu Dhabi’s corporate values of being welcoming, pioneering, agile, and collaborative.
    Jasim Al Hebsi, Acting Director of the People and Performance Department at DCT Abu Dhabi, said: “In creating our NFT collage, we have proven that the spirit of innovation is thriving within our organisation. At DCT Abu Dhabi, our vision is to cultivate knowledge and understanding for our cultural heritage, while also initiating creativity to embrace the future of technology. So, as well as highlighting our corporate values and encouraging teamwork, this project has enabled us to gain a firm understanding of how art and culture are evolving in the digital age.”
    NFTs are digital assets that represent real-world objects, such as artwork, music, video game, or film clip. The created arts can be purchased or sold online using cryptocurrencies only, and are often encoded and stored on the same cryptocurrency blockchain software.
    The two-day workshop event consisted of eight sessions where 20 teams worked on creating their designs using a photo library containing more than 1,000 images. The unique designs were fused to create a collage which was later transferred into DCT Abu Dhabi’s exclusive NFT.  ADVERTISEMENTSince DCT Abu Dhabi’s NFT workshop, other UAE government entities have shown interest in recreating the sessions to make their own unique digital assets.
    NFTs were first invented in 2014, but they have recently gained recognition as an increasingly popular means to buy and sell digital art. In 2021, NFT sales volumes were estimated at US $24.9 billion, compared to US $94.9 million the year before.
    Abu Dhabi was crowned World’s Leading Sports Destination and World’s Leading Business Travel Destination at World Travel Awards 2021.

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